Like most people who played Diablo II and the Lord of Destruction expansion back in the early '00s, I spent an unhealthy amount of time playing it. More hours than I want to count were spent beating—and then re-beating—this game with one of my two preferred classes: the Necromancer and the Druid. It was the first game that really hooked me with its loot collecting grind, for better or worse.
Now, about 20 years later, we have Diablo II: Resurrected. A game that, at first glance, I mistook for an HD remaster that included the base game and the expansion, plus maybe some modern internet functionality.
Of course, I was wrong, and it’s actually been given a complete graphical overhaul, right down to the cinematic cutscenes. But I think it’s a testament to just how well it captures the look and feel of the original release that I didn’t realize the difference right away.