KOTOR 2On Switch Is Officially Fixed For Real Now, Kinda Sorta

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Yesterday, the studio behind the Nintendo Switch port of Knights of the Old Republic II: The Sith Lords announced that it’s finally fixed a game-breaking bug that had previously rendered the game impossible to finish.

Previously, those who bought the port of the Obsidian Star Wars RPG were forced to cheat their way past game-crashing cutscenes. This was resolved via an in-game cheat menu, but it was still a band-aid solution at best. Kotaku attempted to use this method to skip past a game-breaking cutscene at the end of a late game questline, but boarding the ship would just cause the game to crash again. But rejoice: the buggy cutscenes have finally been fixed. Sort of.

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After updating the game, I was finally able to play the previously problematic cutscenes without being ejected to my Switch home screen. There’s one caveat though. KOTOR 2 has a special ability that increases your movement speed, and it’s indispensable for a game that forces you to traverse quite a bit of empty space. The trade off is that the game forces a blurry filter over your screen while the skill is active. The new patch may have fixed the cutscenes, but it makes it so that these blurry filters carry over to said cutscenes. So you get gross looking screenshots like this:

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