Project Wingman review

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Project Wingman review

Project Wingman delivers exciting aerial combat and an interesting campaign, though it won’t impress those looking for a hardcore flight sim.

What is it? An arcadey air combat game set on a devastated future Earth.
Expect to pay: $25/£19.49
Developer: Sector D2
Publisher: Sector D2, Humble Games
Reviewed on: Ryzen 7 3700X, RTX 2060 Super, 16 GB RAM, SSD, Logitech Extreme 3D Pro Joystick, Xbox 360 Wired Controller
Multiplayer? No
Link: Official site

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When I see an airplane combat game touting full HOTAS support, head tracking, and VR integration, I go in expecting something pretty hardcore. Project Wingman isn’t really that, and it’s not trying to be. It’s more like a modern Top Gun game, sticking you in the cockpit of a jet as a superhuman mercenary ace for some pulpy, cinematic dogfighting action. There’s lots of detail and variety in terms of different aircraft and loadouts, but it’s definitely not a simulation in the sense of the games I grew up with, like IL-2 Sturmovik.

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